
Logan LaMort
Screaming Hayabusa
1339
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Posted - 2013.05.13 23:02:00 -
[1] - Quote
CCP Fozzie wrote:Ueberlisk wrote:CCP Fozzie wrote: The sensor overlay finds cosmic anomalies with 100% accuracy (just like the onboard scanner) and shows you the rough location of cosmic signatures so you know to drop your probes.
Can you confirm that system scanner shows or does not show SHIP signatures? Screw the pve :). It just shows anoms and signatures, not ships. However you can use it to find what people are in those anoms much faster than was possible with the old system.
Is it possible that if we have 'tracking camera' enabled, our camera will align to sites we click on that are displayed in sensor overlay? A scenario being that I enter a system, see an anomaly, warp within directional scan range and I'm able to scan without fuss because my camera aligns to the anomaly I have selected.
Secondly, if the above is done, would it be possible to see an indicator of which direction our camera is facing in the solar system map view? Similar to this which can be accessed by F11 (which is a box I sorely wish I could drag onto my screen as a standalone thing and just have it sitting by my local chat channel or something).
Kind of like this.
This way we can use what we see on the sensor overlay to help us position our probes in a more fluid, instinctive way and it would link the two different scanning views together more seamlessly.
I know this is completely unrelated, but following on from this sensor sweep overlay, I hope some work is done on improving the 2D system map accessed by F11 and the 3D system map. The 2D system map or something near to its equivalent would be amazing to have as a standalone window that could be dragged and minimized, as it is such a great tool for just orientating yourself in a solar system and is almost essential with directional scan. Unfortunately pressing F11 instantly takes up a quarter of my screen space.
As for the 3D system map, I think it would be great to have its own icon on the Neocom, so you don't need to bring up the probe scanner window or the universe map to access it
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